nCriticality of time to market
nShift in computing economics
nPowerful desktop computers
nExtensive networks and the Web
nGrowing availability of object
technology
nWIMP (windows, icons, menus,
pointers)
nUnpredictability of the
waterfall model of software development
n
n Tony Wasserman.
Toward a Discipline of Software Engineering. IEEE Software 13:6:23-31, Nov 1996.